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<title>gameupdates.org</title>
<description>For all your game updates</description>
<link>http://www.gameupdates.org/</link>
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<title>Gothic II Demo (Demo/Trials)</title>
<description>As requested in the forum by Nerdboy, here is the official Gothic II Demo. If you haven't played Gothic II - this Demo might be the perfect chance to have a free look at a nice RPG produced by a german developer Piranha Bytes.</description>
			<pubDate>Thu, 02 Jul 2009 21:15:26 +0200</pubDate>
<link>http://www.gameupdates.org/details.php?id=3608</link>
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<title>Empires - 2.24 Full Client Install (Mods)</title>
<description>  &lt;br/&gt;Empires 2.24 is released, bringing in a load of new features and many, many, many, bug and balance fixes. &lt;br/&gt;&lt;br/&gt;2.24 adds new weapon tracer particle effects, as well a new map, emp_arid, by silk, as well as many new mapping features, such as the ability to spawn vehicles, and to modify tickets or resources.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;     1. First, stop Steam if running. If you have 2.23 installed, Download the 2.23 -&gt; 2.24 patch. &lt;br/&gt;&lt;br/&gt;     2. If you do not have 2.23 installed, Download the 2.24 Full Install. &lt;br/&gt;&lt;br/&gt;     3. Download the 2.24d Client hotfix. &lt;br/&gt;&lt;br/&gt;     4. Run the Installers, and start Steam. You should see &quot;Empires 2.24&quot; listed in your Installed games list. Double click this to start Empires and begin playing.&lt;br/&gt;&lt;br/&gt; Empires is a revolutionary mod currently in development for Half-Life 2. It'll be combining the genres of first-person shooter and real-time strategy. Two key players will be present in each game, one player per team will be the commander, playing the game from a top down perspective with the ability to construct bases and give orders to his team, and all remaining players will be soldiers, playing the game from a first person perspective either on foot or in an aircraft or vehicle. The commander can choose to control his team with an iron fist, restrict his team's purchasing ability for buying upgrades and vehicles, and punish anyone who disobeys, or he can be completely nonchalant and allow his team to do what they like with no fear of reprimand. Ultimately, it is up to the commander to determine his team's strategy which will inevitably determine whether his team is victorious. There will be many forms of help when taking on the seemingly monumental task of being the commander. In-game help and NPC characters will offer advice and keep the commander aware of events on the battlefield.;er</description>
			<pubDate>Thu, 02 Jul 2009 17:09:10 +0200</pubDate>
<link>http://www.gameupdates.org/details.php?id=3607</link>
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<title>Empires - 2.24d Client Hotfix (Update/patch)</title>
<description>  &lt;br/&gt;Empires 2.24 is released, bringing in a load of new features and many, many, many, bug and balance fixes. &lt;br/&gt;&lt;br/&gt;2.24 adds new weapon tracer particle effects, as well a new map, emp_arid, by silk, as well as many new mapping features, such as the ability to spawn vehicles, and to modify tickets or resources.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;     1. First, stop Steam if running. If you have 2.23 installed, Download the 2.23 -&gt; 2.24 patch. &lt;br/&gt;&lt;br/&gt;     2. If you do not have 2.23 installed, Download the 2.24 Full Install. &lt;br/&gt;&lt;br/&gt;     3. Download the 2.24d Client hotfix. &lt;br/&gt;&lt;br/&gt;     4. Run the Installers, and start Steam. You should see &quot;Empires 2.24&quot; listed in your Installed games list. Double click this to start Empires and begin playing.&lt;br/&gt;&lt;br/&gt; Empires is a revolutionary mod currently in development for Half-Life 2. It'll be combining the genres of first-person shooter and real-time strategy. Two key players will be present in each game, one player per team will be the commander, playing the game from a top down perspective with the ability to construct bases and give orders to his team, and all remaining players will be soldiers, playing the game from a first person perspective either on foot or in an aircraft or vehicle. The commander can choose to control his team with an iron fist, restrict his team's purchasing ability for buying upgrades and vehicles, and punish anyone who disobeys, or he can be completely nonchalant and allow his team to do what they like with no fear of reprimand. Ultimately, it is up to the commander to determine his team's strategy which will inevitably determine whether his team is victorious. There will be many forms of help when taking on the seemingly monumental task of being the commander. In-game help and NPC characters will offer advice and keep the commander aware of events on the battlefield.;er</description>
			<pubDate>Thu, 02 Jul 2009 17:00:49 +0200</pubDate>
<link>http://www.gameupdates.org/details.php?id=3606</link>
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<title>Empires - 2.23 -&gt; 2.24 Client Patch (Update/patch)</title>
<description>  &lt;br/&gt;Empires 2.24 is released, bringing in a load of new features and many, many, many, bug and balance fixes. &lt;br/&gt;&lt;br/&gt;2.24 adds new weapon tracer particle effects, as well a new map, emp_arid, by silk, as well as many new mapping features, such as the ability to spawn vehicles, and to modify tickets or resources.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;     1. First, stop Steam if running. If you have 2.23 installed, Download the 2.23 -&gt; 2.24 patch. &lt;br/&gt;&lt;br/&gt;     2. If you do not have 2.23 installed, Download the 2.24 Full Install. &lt;br/&gt;&lt;br/&gt;     3. Download the 2.24d Client hotfix. &lt;br/&gt;&lt;br/&gt;     4. Run the Installers, and start Steam. You should see &quot;Empires 2.24&quot; listed in your Installed games list. Double click this to start Empires and begin playing.&lt;br/&gt;&lt;br/&gt; Empires is a revolutionary mod currently in development for Half-Life 2. It'll be combining the genres of first-person shooter and real-time strategy. Two key players will be present in each game, one player per team will be the commander, playing the game from a top down perspective with the ability to construct bases and give orders to his team, and all remaining players will be soldiers, playing the game from a first person perspective either on foot or in an aircraft or vehicle. The commander can choose to control his team with an iron fist, restrict his team's purchasing ability for buying upgrades and vehicles, and punish anyone who disobeys, or he can be completely nonchalant and allow his team to do what they like with no fear of reprimand. Ultimately, it is up to the commander to determine his team's strategy which will inevitably determine whether his team is victorious. There will be many forms of help when taking on the seemingly monumental task of being the commander. In-game help and NPC characters will offer advice and keep the commander aware of events on the battlefield.;er</description>
			<pubDate>Thu, 02 Jul 2009 17:00:39 +0200</pubDate>
<link>http://www.gameupdates.org/details.php?id=3605</link>
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<title>Simutrans Installer in CD image-V102-Packsets included (Games)</title>
<description>This is a torrent of the freeware game Simutrans.  (Originally created by Hansjörg Malthaner)&lt;br/&gt;I made an installer for it, from which I made an .iso image.&lt;br/&gt;So, just burn, install and play!&lt;br/&gt;&lt;br/&gt;Liopleurodon</description>
			<pubDate>Thu, 02 Jul 2009 14:50:18 +0200</pubDate>
<link>http://www.gameupdates.org/details.php?id=3604</link>
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<title>Vietcong Patch 1.01-Uploaded by Liopleurodon-WebSeeded (Update/patch)</title>
<description>This is the Vietcong patch V1.01.</description>
			<pubDate>Thu, 02 Jul 2009 14:10:23 +0200</pubDate>
<link>http://www.gameupdates.org/details.php?id=3603</link>
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<title>The Sims 3 Patch 1.2.7 - US Users (Update/patch)</title>
<description>This patch will update your game from 1.0.631.00002 to version 1.2.7.&lt;br/&gt;Below is a complete list of changes:&lt;br/&gt;&lt;br/&gt;        * Addresses some issues with Speed 2 and 3 moving too slowly. Some machines will have better results when using Speed 2 and 3 now.&lt;br/&gt;        * Fix to story progression on/off selection toggle.&lt;br/&gt;        * Fix for a possible crash with audio code.&lt;br/&gt;        * Fix for babysitter routing off lots with babies.&lt;br/&gt;        * Addresses some issues with Vsync and refresh rate problems.&lt;br/&gt;        * Addresses some issues with DVD authentication errors and drive compatibility on startup.&lt;br/&gt;        * This update deals with some issues on Mac systems that can crash the game while connecting to AFP servers.&lt;br/&gt;        * Fix for a freeze that can occur when Sims attempt to clean out bad food from the fridge.</description>
			<pubDate>Wed, 01 Jul 2009 18:08:01 +0200</pubDate>
<link>http://www.gameupdates.org/details.php?id=3601</link>
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<title>The Sims 3 Patch 1.2.7 - Worldwide Users (Update/patch)</title>
<description>This patch will update your game from 1.0.631.00002 to version 1.2.7.&lt;br/&gt;Below is a complete list of changes:&lt;br/&gt;&lt;br/&gt;        * Addresses some issues with Speed 2 and 3 moving too slowly. Some machines will have better results when using Speed 2 and 3 now.&lt;br/&gt;        * Fix to story progression on/off selection toggle.&lt;br/&gt;        * Fix for a possible crash with audio code.&lt;br/&gt;        * Fix for babysitter routing off lots with babies.&lt;br/&gt;        * Addresses some issues with Vsync and refresh rate problems.&lt;br/&gt;        * Addresses some issues with DVD authentication errors and drive compatibility on startup.&lt;br/&gt;        * This update deals with some issues on Mac systems that can crash the game while connecting to AFP servers.&lt;br/&gt;        * Fix for a freeze that can occur when Sims attempt to clean out bad food from the fridge.</description>
			<pubDate>Wed, 01 Jul 2009 18:07:59 +0200</pubDate>
<link>http://www.gameupdates.org/details.php?id=3600</link>
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<title>Starcraft II Battle Report #3 (Movies/Trailers)</title>
<description>This video is the HD version of the streaming video at this link:&lt;br/&gt;http://www.starcraft2.com/features/battlereports/3.xml&lt;br/&gt;&lt;br/&gt;The following information is from the link above:&lt;br/&gt;&lt;br/&gt;Yeon-Ho Lee blue team&lt;br/&gt;David Kim white team&lt;br/&gt;&lt;br/&gt;   * Map: Scrapyard&lt;br/&gt;   * Commentators: Dustin Browder, Robert Simpson&lt;br/&gt;&lt;br/&gt;Welcome to the latest installment of Blizzard Entertainment's official shoutcast for StarCraft II, currently in the alpha phase of development. This match features David Kim, one of the StarCraft II team's associate game balance designers, and Blizzard's Yeon-Ho Lee.</description>
			<pubDate>Tue, 30 Jun 2009 16:20:46 +0200</pubDate>
<link>http://www.gameupdates.org/details.php?id=3599</link>
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<title>Fallen Earth Stress Test Client  (Beta)</title>
<description>http://www.fileplanet.com/promotions/fallen-earth/&lt;br/&gt;http://en.wikipedia.org/wiki/Fallen_Earth&lt;br/&gt;&lt;br/&gt;Where will you stand in the fight for Fallen Earth? &lt;br/&gt;&lt;br/&gt;Dive into the seamlessly integrated FPS/RPG hybrid MMO set in the wasteland near what's left of the Grand Canyon. With more than 1,000 square kilometers of landscape to explore and conquer, 70 towns, six distinct factions, a classless advancement system and the ability to make 95 percent of game items, Fallen Earth lets you determine who you are—will you ally with a faction or rally against it? &lt;br/&gt;;er</description>
			<pubDate>Sat, 27 Jun 2009 17:56:59 +0200</pubDate>
<link>http://www.gameupdates.org/details.php?id=3598</link>
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<title>Trine Demo (Demo/Trials)</title>
<description>Trine is an action platform and puzzle game, where players control the different characters trying to complete levels. Levels and characters have a full physics interaction. The three playable characters are a knight (melee fighter), a thief (a ranged fighter) and a wizard (a non-combat character who conjures different objects).&lt;br/&gt;The Game features a unique co-op feature where players can join in at anytime. Players can combine abilities to overcome obstacles in novel ways to accomplish feats more easily.&lt;br/&gt;&lt;br/&gt;Taken from wikipedia.org</description>
			<pubDate>Sat, 27 Jun 2009 10:04:32 +0200</pubDate>
<link>http://www.gameupdates.org/details.php?id=3597</link>
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<title>ArmA 2 Patch 1.02 Updated (Build 58134) (Update/patch)</title>
<description>&lt;br/&gt;We decided to release an updated patch 1.02 build 58134, please visit&lt;br/&gt;http://www.arma2.com/support/updates/file/54-arma2patch_102_58134.html?lang=en&lt;br/&gt;&lt;br/&gt;for more information about the patch and available download options.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;Few notes:&lt;br/&gt;&lt;br/&gt;* our main reason to release an updated 1.02 version is newly implemented full support for anti-aliasing in this build that we believe increases visual quality significantly without any major performance impact&lt;br/&gt;&lt;br/&gt;* this patch is compatible with all previously released versions (1.00, 1.01 and 1.02)&lt;br/&gt;&lt;br/&gt;* all versions 1.02 remain compatible in multiplayer and also savegames from various versions 1.02 are compatible so the transition process to this updated version 1.02, build 58134 should be as seamless as possible for all users&lt;br/&gt;&lt;br/&gt;Change log for build 58134 from the previous patch 1.02:&lt;br/&gt;&lt;br/&gt;    * Fixed localVRAM detection on Vista x64 systems with 8 GB RAM and more&lt;br/&gt;    * Enabled MSAA in Video options &lt;br/&gt;    * Fixed  possible crash in Radio target reporting for NULL target&lt;br/&gt;    * Fixed DOF always enabled on game start.&lt;br/&gt;    * Added safeguard againg frequent reset into RequestFlushMemory as well.&lt;br/&gt;    * Improved Cannot create surface Rpt messages.&lt;br/&gt;    * Relaxed reset recovery conditions to that &quot;profylactic&quot; reset happens less often.&lt;br/&gt;    * HC command - enabled page selection&lt;br/&gt;    * Commandline parameter -netlog available in retail version again&lt;br/&gt;    * Editor fix: modules info serialization&lt;br/&gt;    * Fix: weapon fire effects in MP</description>
			<pubDate>Fri, 26 Jun 2009 15:05:35 +0200</pubDate>
<link>http://www.gameupdates.org/details.php?id=3595</link>
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<title>ArmA 2 - Official Demo (Demo/Trials)</title>
<description>This is the official demo for the PC Game ArmA2 by Bohemia Interactive.&lt;br/&gt;&lt;br/&gt;http://www.arma2.com/&lt;br/&gt;&lt;br/&gt;Download patch here; http://www.gameupdates.org/details.php?id=3595&lt;br/&gt;&lt;br/&gt;========================================================================&lt;br/&gt;***** ARMA 2 DEMO *****&lt;br/&gt;========================================================================&lt;br/&gt;&lt;br/&gt;Copyright 2009 Bohemia Interactive. All rights reserved.&lt;br/&gt;&lt;br/&gt;&gt;&gt;&gt; www.arma2.com &lt;&lt;&lt;&lt;br/&gt;&lt;br/&gt;Installation&lt;br/&gt;============&lt;br/&gt;&lt;br/&gt;System requirements:&lt;br/&gt;--------------------&lt;br/&gt;Minimal PC System Requirements&lt;br/&gt;- Dual Core CPU (Intel Pentium 4 3.0 GHz, Intel Core 2.0 GHz, AMD Athlon 3200+ or faster)&lt;br/&gt;- 1 GB RAM&lt;br/&gt;- GPU (NVIDIA GeForce 7800 / ATI Radeon 1800 or faster) with Shader Model 3 and 256 MB VRAM&lt;br/&gt;- Windows XP&lt;br/&gt;&lt;br/&gt;Recommended PC System Requirements&lt;br/&gt;&lt;br/&gt;- Quad Core CPU or fast Dual Core CPU (Intel Core 2.8 GHz or AMD Athlon 64 X2 4400+ or faster)&lt;br/&gt;- 2 GB RAM&lt;br/&gt;- Fast GPU (NVIDIA GeForce 8800GT or ATI Radeon 4850 or faster) with Shader Model 3 and 512 or more MB VRAM&lt;br/&gt;- Windows XP or Vista&lt;br/&gt;&lt;br/&gt;Setup&lt;br/&gt;--------&lt;br/&gt;To install the game, please follow the instructions provided in the setup process.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;Troubleshooting&lt;br/&gt;===============&lt;br/&gt;&lt;br/&gt;Useful links:&lt;br/&gt;-------------&lt;br/&gt;Main website: http://www.arma2.com/&lt;br/&gt;Developed by: http://www.bohemiainteractive.com	&lt;br/&gt;Forums: http://forums.bistudio.com/ (English Only)&lt;br/&gt;Community wiki: http://community.bistudio.com/ (English Only)&lt;br/&gt;&lt;br/&gt;Installation problems:&lt;br/&gt;----------------------&lt;br/&gt;- Uninstall ARMA II DEMO completely from the Startmenu.&lt;br/&gt;- Manually erase all datas found in the installation folder of ARMA II DEMO&lt;br/&gt;- Install ARMA II DEMO from scratch again.&lt;br/&gt;&lt;br/&gt;If at any point during a mission you become stuck, or the mission does not progress it is recommended that you restart the mission from the beginning.&lt;br/&gt;If the mission looks too hard for you, restart it as well with lower difficulty or try different approach. Missions can be played differently every time.&lt;br/&gt;&lt;br/&gt;If you encounter any sound or graphical issues while running the game, please make sure you have installed the latest versions of your hardware drivers and try to tweak your audio and video options.&lt;br/&gt;&lt;br/&gt;Overview&lt;br/&gt;========&lt;br/&gt;ArmA 2 demo allows you to experience the unique gameplay featured in the full version of ArmA 2 including multiplayer, &lt;br/&gt;as well as samples of the vast amount of vehicles, weapons and units and realistic environment. &lt;br/&gt;The demo also contains a part of Chernarus terrain, which is based on the real-life landscape. Visit http://www.arma2.com for more information about the game.&lt;br/&gt;&lt;br/&gt;Overview of the demo content:&lt;br/&gt;&lt;br/&gt;Boot Camp:&lt;br/&gt;----------&lt;br/&gt;Boot camp provides you with several scenarios which can help you to better enjoy the ArmA 2 demo. &lt;br/&gt;To play the scenarios, start the game and select SingleplayerBootcamp from the main menu. The following tutorials are available:&lt;br/&gt;Basic Training - You can learn the basics of the game controls, movement and principles of first aid and infantry combat in this tutorial. If you're new to the world of military simulations, it is strongly recommended to learn these basics.&lt;br/&gt;Parachute Jump - In this tutorial, you have a chance to try precision-jumping with a steerable parachute.&lt;br/&gt;Helicopter - Learn the basics of helicopter flight, transportation of troops and attack chopper tactics.&lt;br/&gt;Team - Learn the basics of your team's command and control. This tutorial will teach you how to command your subordinates and manage your team.&lt;br/&gt;High Command - You are often given command of whole groups in the bigger battles (e.g. Death Valley scenario). This tutorial describes the basics of the high-commander's job.&lt;br/&gt;Construction - In a large-scale scenarios (Death Valley in the demo), you can construct defenses, HQ buildings or structures which enable you to enroll certain unit types. &lt;br/&gt;This tutorial will teach you the basics of the construction interfaces.&lt;br/&gt;&lt;br/&gt;Singleplayer:&lt;br/&gt;-------------&lt;br/&gt;Three scenarios and an editable mission template are featured in the demo. Scenarios are accessible from the main menu Singleplayer &gt; Scenarios section.&lt;br/&gt;&lt;br/&gt;Trial by Fire - A marine assault team is inserted on the Utes island to capture an OPFOR base. To successfully complete this mission, advance together with the rest of your team, follow your orders and avoid being too brave.&lt;br/&gt;&lt;br/&gt;Death Valley - Small mission to introduce and also teach you how to use the RTS/FPS blend mode for ArmA 2 - The Warfare mode.&lt;br/&gt;In this large-scale battle, your objectives are to capture all strategic locations or destroy all structures on the enemy base in your area of operation.&lt;br/&gt;It is recommended to play Team, High Command and Construction tutorials before you start playing this mission.&lt;br/&gt;&lt;br/&gt;Benchmark - This scenario is an unplayable cinematic benchmark test that will help you determine the best setting for playing ArmA 2 on your computer or to compare your hardware. Average FPS is displayed at the end of this scenario.&lt;br/&gt;&lt;br/&gt;Mission Template: Basic - To start this mission template, activate My missions..., select &lt;New mission&gt;, 01:Basic, choose the side you want to play for, and edit the mission conditions.&lt;br/&gt;&lt;br/&gt;Multiplayer:&lt;br/&gt;------------&lt;br/&gt;&lt;br/&gt;It's possible to play a multiplayer battle or customize some of the available mission templates. &lt;br/&gt;&lt;br/&gt;To start the template-based multiplayer, select &lt;&lt;New - Wizard&gt;&gt; and select from the list of available templates. Note that templates are customizable, and you may prepare many variations of existing setups.&lt;br/&gt;&lt;br/&gt;Death Valley - Multiplayer version of the scenario. Up to 16 players may take part in this battle. In Create game,&lt;br/&gt;Multiplayer Mission Template: Deathmatch - Free-for-all fight for up to 16 players.&lt;br/&gt;Multiplayer Mission Template: Team Deathmatch - Two teams fight in a small area. Up to 16 players may play in this scenario.&lt;br/&gt;Multiplayer Mission Template: Seize The Area - Cooperative scenario for up to 6 players, whose task is to eliminate all hostile units in a designated area.&lt;br/&gt;&lt;br/&gt;Mission editor:&lt;br/&gt;---------------&lt;br/&gt;Limited version of Mission Editor is present in the demo. Note that it's not possible to either save or load a custom mission in the demo.&lt;br/&gt;&lt;br/&gt;Check http://community.bistudio.com/wiki/ArmA:_Mission_Editor to learn more about the basic features of the editor.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;========================================================================&lt;br/&gt;Copyright 2009 Bohemia Interactive. All right reserved. &lt;br/&gt;Full end user license agreement is in the game manual.</description>
			<pubDate>Thu, 25 Jun 2009 14:09:22 +0200</pubDate>
<link>http://www.gameupdates.org/details.php?id=3594</link>
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<title>Lineage 2 Chaotic Throne - Gracia Part 2 (Games)</title>
<description>&lt;br/&gt;Minimum system requirements&lt;br/&gt;&lt;br/&gt;Microsoft Windows XP/Vista&lt;br/&gt;2.0 GHz Intel Pentium 4 or equivalent AMD processor&lt;br/&gt;512MB of RAM or more&lt;br/&gt;NVIDIA GeForceFX 5700 series or equivalent ATI brand 3D graphics card&lt;br/&gt;10GB of hard disk space&lt;br/&gt;DVD-ROM drive&lt;br/&gt;56k Internet connection&lt;br/&gt;16-bit soundcard&lt;br/&gt;DirectX 9.0c&lt;br/&gt;Keyboard/mouse&lt;br/&gt;&lt;br/&gt;Recommended system specifications&lt;br/&gt;&lt;br/&gt;2.4 GHz Intel Pentium 4 or equivalent AMD processor&lt;br/&gt;1GB of RAM or more&lt;br/&gt;NVIDIA GeForceFX 6600 or equivalent ATI 3D graphics card or better&lt;br/&gt;10 GB of hard disk space&lt;br/&gt;Broadband internet connection&lt;br/&gt;&lt;br/&gt;Publisher: NCsoft West&lt;br/&gt;Developer: NCsoft (Lineage II Team)&lt;br/&gt;Expansion release date: April 2008&lt;br/&gt;Website: www.lineage2.com</description>
			<pubDate>Thu, 25 Jun 2009 10:21:14 +0200</pubDate>
<link>http://www.gameupdates.org/details.php?id=3593</link>
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<title>Pyrrhic Tales: Prelude to Darkness v1.8 [final] (Games)</title>
<description>An indie RPG that has been released as freeware a long time ago.&lt;br/&gt;&lt;br/&gt;Official website: http://zero-sum.com/&lt;br/&gt;Official forum: http://rpgcodex.net/phpBB/viewforum.php?f=12</description>
			<pubDate>Wed, 24 Jun 2009 15:10:38 +0200</pubDate>
<link>http://www.gameupdates.org/details.php?id=3592</link>
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<title>Fallout 3 v1.6 Patch [English / French / German] (Update/patch)</title>
<description>New achievements for Point Lookout;er</description>
			<pubDate>Tue, 23 Jun 2009 17:19:12 +0200</pubDate>
<link>http://www.gameupdates.org/details.php?id=3591</link>
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<title>World in Conflict v1.011 Patch [English / German] (Update/patch)</title>
<description>New features:&lt;br/&gt;- Four new multiplayer maps: &lt;br/&gt;*do_Apocalypse - Deep in the jungles of the Mekong, Soviet and U.S. forces struggle for possession of a vital intelligence dispatch. &lt;br/&gt;*do_Canal - A tranquil canal divides Soviet and NATO forces as they fight for control of a small French Village. &lt;br/&gt;*do_Studio - In an attempt to crush the morale of the hated Americans, Mother Russia has decided to attack the heart of their enemy's entertainment industry! &lt;br/&gt;*do_Tequila - A sleepy Mexican village is shaken out of its siesta by the sound of roaring Soviet and U.S. tanks. &lt;br/&gt;&lt;br/&gt;Units and balancing:&lt;br/&gt;*All Anti-Air Strike timings are now much more similar, based on the USSR version. &lt;br/&gt;*NATO Air-to-Air Strike has a changed animation of the airplane and is now identical to US and USSR. &lt;br/&gt;*NATO Air-to-Air Strike missiles now have the same speed as on the US and USSR Air-to-Air Strike. &lt;br/&gt;*Visual change: Ground marker on the Air-to-Air Strike changed to more accurately reflect target area. This does not in any way affect the functionality of the TA. &lt;br/&gt;*Infantry squads now drop with a larger spread. &lt;br/&gt;*Infantry squads now have a larger formation spread after move orders. &lt;br/&gt;*Forest clearing has been removed from all units except for artillery units and special abilities on medium tanks. &lt;br/&gt;*Medium Helicopters has had a decrease in health. &lt;br/&gt;*Medium Helicopters has had a decrease in missile and cannon range. &lt;br/&gt;*Medium Helicopters now has decreased cannon blast damage. &lt;br/&gt;*US Medium Helicopters can now fire at targets behind it, making it more similar to the other factions. &lt;br/&gt;*Medium Artillery has had its maximum range decreased. &lt;br/&gt;*Medium Artillery Special Ability now has increased reload time. &lt;br/&gt;*Medium Artillery now receives less reload time improvement when leveling up. &lt;br/&gt;*Visual change: Changed the special ability effect on US/NATO Medium Artillery to a larger WP cloud, lingering flames and slight terrain deformation. Overall duration now matches gameplay effect. &lt;br/&gt;*Tweaked deployment zones on do_Mauer in favor of USSR. &lt;br/&gt;*Tweaked deployment zones on do_Fjord in favor of NATO. &lt;br/&gt;&lt;br/&gt;Bug fixes:&lt;br/&gt;*Changed the health of a stone bridge that had 50% more health than it should. All bridges should now be destroyable with two Laser Guided Bombs. &lt;br/&gt;*Fixed a bug where infantry squads would sometimes get deselected when a member of the squad died. &lt;br/&gt;*Fixed a bug where Sniper units inside buildings would sometimes fire at units they did not have line of sight to. &lt;br/&gt;*Fixed a bug where infantry would run out of the forest when dropped from a helicopter. &lt;br/&gt;*Fixed a bug where the LOS shader would in some cases calculate incorrectly. &lt;br/&gt;*Fixed a bug where the movement lines in the megamap would remain after the units had been ordered to stop. &lt;br/&gt;*Fixed a bug where the stone bridge used on do_Canal and as_Hillside would move when terrain was deformed close to it. &lt;br/&gt;*Fixed a bug where the server would crash when certain orders were stacked. &lt;br/&gt;*Fixed a bug that caused heat-haze not to render. &lt;br/&gt;*Slight tweaks to USSR Medium Artillery special ability: crater size is more consistent, and the effect no longer occasionally fails to play an impact sound.;er&lt;br/&gt;&lt;br/&gt;world_in_conflict_1.000_to_1.010_en.exe = US Patch&lt;br/&gt;world_in_conflict_1.000_to_1.010_gb.exe = UK Patch&lt;br/&gt;world_in_conflict_1.000_to_1.010_d2.exe = German Patch (Standard Edition)&lt;br/&gt;world_in_conflict_1.000_to_1.010_de.exe = German Patch (Collectors Edition)</description>
			<pubDate>Mon, 22 Jun 2009 21:23:12 +0200</pubDate>
<link>http://www.gameupdates.org/details.php?id=3589</link>
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<title>Grand Theft Auto IV v1.0.4.0 Patch (Update/patch)</title>
<description>Resource management adjustments based on the operating system detected;er</description>
			<pubDate>Mon, 22 Jun 2009 21:03:12 +0200</pubDate>
<link>http://www.gameupdates.org/details.php?id=3588</link>
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<title>Fakefactory Cinematic Mod Build 10.0 Beta 1 (Mods)</title>
<description>TO PLAY THIS MOD, YOU MUST OWN HALF-LIFE 2 / EPISODE ONE / EPISODE TWO  FULLY&lt;br/&gt;INSTALLED AND UNLOCKED! (= started at least once) YOU CANNOT PLAY THIS MOD WITHOUT EPISODE TWO CONTENT!&lt;br/&gt;&lt;br/&gt;--------------------------------------------------------------------------------&lt;br/&gt;Remember to activate &quot;High Quality&quot; graphic settings in the options dialog&lt;br/&gt;--------------------------------------------------------------------------------&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;PURPOSE OF THIS MOD:&lt;br/&gt;-------------------------------------------------&lt;br/&gt;&lt;br/&gt;- Unified Engine; play the whole game (HL2 / EP1 / EP2) with the latest Orangebox engine&lt;br/&gt;- Enhance the old HL2 maps with HDR, blooming, color-correction, new props&lt;br/&gt;- Eliminate all blurry / Lowres textures with new Highres textures and/or Hires-Detail-Overlays&lt;br/&gt;- Give the HL2 trilogy a more stressed, darker and uncomfortable look&lt;br/&gt;- Enhance the soundtrack with a semi-dynamic new hollywood-style music&lt;br/&gt;- Add more replay-value&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;History:&lt;br/&gt;&lt;br/&gt;CM 10 Beta 1 (First puplic beta)&lt;br/&gt;&lt;br/&gt;+ MAJOR rework of all human models and maincharacters&lt;br/&gt;+ Added Hybrid-HD-Alyx (very very beta) This model comes with HD-body but keeps the original VALVE-style face&lt;br/&gt;+ Reworked Adriana Lima style HD-Alyx (new bonesetup, more realistic proportions, tweaked jigglebones)&lt;br/&gt;+ Alyx got a pistol laser sight system&lt;br/&gt;+ Optimized LOD system on HD models &lt;br/&gt;+ New HD-textures / HD-props&lt;br/&gt;+ Reworked old Hires-Textures with more efficient HD-overlays&lt;br/&gt;+ Moderate rework of some keyplaces like Kleiner's lab, Black Mesa East, EP2-silo ecetera&lt;br/&gt;+ Optimized texture pool for more economic usage of shared materials (CM9 uncompressed VRAM memory peaks: 2.3 GB VRAM -&gt; CM10 uncompressed VRAM memory peaks:: 1.7 GB VRAM)&lt;br/&gt;+ First implementation of a fully dynamic soundtrack framework (experimental)&lt;br/&gt;+ Killed some background music (Less is more)&lt;br/&gt;+ Tweaked the new running effect (reloading and shooting possible while running)&lt;br/&gt;+ Several bugfixes&lt;br/&gt;+ Launchers are using the heapsize command by default, because the current amount of texture/sound/mech data would break the heapspace limit&lt;br/&gt;&lt;br/&gt;CM 9.7 (non-public)&lt;br/&gt;&lt;br/&gt;+ Engineupdate to Build 3740&lt;br/&gt;+ Added new ConVar &quot;ff_new_running&quot; for toggling the new run-effect&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;CM 9.6 (non-public)&lt;br/&gt;&lt;br/&gt;+ Added dynamic muzzle flash effects (New ConVar &quot;ff_dynamic_muzzle&quot; for toggling)&lt;br/&gt;+ Added MAJOR reworked HD-Alyx (Lima-Style) with much much much better vertex weighting (smooth bending).&lt;br/&gt;+ Added some new HD Civilian models&lt;br/&gt;- Fix: Small bugs in several maps&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;CM 9.52 (non-public)&lt;br/&gt;&lt;br/&gt;+ Recompiled the HD civilians for better Eyes movement&lt;br/&gt;+ Increased Bump and Specular maps on female characters&lt;br/&gt;&lt;br/&gt;TECHNICAL INFO:&lt;br/&gt;--------------------------------------------------&lt;br/&gt;&lt;br/&gt;This  mod's  binaries are   modified  for memory  allocation   beyond 2  GB.  To&lt;br/&gt;prevent STEAM from overwriting this  binaries with its own copies on each start,&lt;br/&gt;the mod ist  using a little  launcher,  that reroutes  STEAM's original binaries&lt;br/&gt;to &gt;NIL. &lt;br/&gt;&lt;br/&gt;Start  this  mod  only  with  the  shortcuts  in  your  start menu   (that  were&lt;br/&gt;created  during installation)!&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;HARDWARE REQUIREMENTS:&lt;br/&gt;&lt;br/&gt;- DX9 capable graphics hardware with minimum 512 MB VRAM. (1024+ MB recommended)&lt;br/&gt;- 3 GB RAM (4 GB recommended)&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;SOFTWARE REQUIREMENTS:&lt;br/&gt;&lt;br/&gt;-	Fully installed STEAM Client;	You can't start the mod without STEAM running.&lt;br/&gt;-	Fully installed and unlocked HL2 / EP1 / EP2;	Make shure, you have started those games in the past.</description>
			<pubDate>Mon, 22 Jun 2009 14:35:24 +0200</pubDate>
<link>http://www.gameupdates.org/details.php?id=3583</link>
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<title>Superstars V8 Racing - PC demo (Demo/Trials)</title>
<description>This demo lets you try out the Portimao track.</description>
			<pubDate>Sat, 20 Jun 2009 11:47:30 +0200</pubDate>
<link>http://www.gameupdates.org/details.php?id=3582</link>
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